Tuesday, 28 March 2017
Monday, 20 March 2017
NAS Final Animation
Luke's Story from Molly Halson on Vimeo.
I did rush this as I only left myself a week to animate, but I'm still proud of what I managed to do in that week!
I used the NAS colour palette they specified in the brief guidelines, and tried to emulate an RPG feel with pixellated textures made from Adobe Capture textures, scanned from objects around me.
Overall, I think I captured the essence of Luke, and I hope it portrays what I hoped it to - that autistic people are really just like everyone else, with goals and hobbies just the same.
I did rush this as I only left myself a week to animate, but I'm still proud of what I managed to do in that week!
I used the NAS colour palette they specified in the brief guidelines, and tried to emulate an RPG feel with pixellated textures made from Adobe Capture textures, scanned from objects around me.
Overall, I think I captured the essence of Luke, and I hope it portrays what I hoped it to - that autistic people are really just like everyone else, with goals and hobbies just the same.
Thursday, 16 March 2017
Music Videos
The music video that inspired me to change my project proposal was for the song Let's Go by Stuck in the Sound, animated by Alexis Beaumont & Remi Godin.
I was inspired by the really emotive narrative, and realised a music video (or storyboard/6 scenes of) could be a perfect way for me to tell stories, as well as provide an opportunity to build my animation (GIFs) skills and digital drawing skills. The events of the narrative also correspond to the sounds of the music cleverly, for an example: an explosion when the chorus starts.
Other music videos with good stories/visuals:
Animated by Boneface
Animated by Rory Kerr and Paul Ruttledge
I was inspired by the really emotive narrative, and realised a music video (or storyboard/6 scenes of) could be a perfect way for me to tell stories, as well as provide an opportunity to build my animation (GIFs) skills and digital drawing skills. The events of the narrative also correspond to the sounds of the music cleverly, for an example: an explosion when the chorus starts.
Other music videos with good stories/visuals:
Animated by Boneface
Animated by Rory Kerr and Paul Ruttledge
Tuesday, 14 March 2017
Adobe Capture + animation aesthetics
I found the app Adobe Capture today and I've been using it to make textures that I think will be useful in making my animation! Since I'm trying to mimic the Zelda games, as Luke mentioned he liked them, I think it will help make a game style or RPG look.
This is some of the visual research I did, and some of the textures I made from things around the room.
These are the colours NAS specified. I'm going to focus mainly on blues and greens.
Monday, 13 March 2017
Saturday, 11 March 2017
Friday, 3 March 2017
OUIL505 Proposal
Leeds
College of Art
BA
(Hons) ILLUSTRATION
|
Level
|
05
|
OUIL505
ILLUSTRATION 2: Applied Illustration
|
Credits
|
30
|
Module Brief
Title: Product, Range
& Distribution
|
STUDIO BRIEF 1: Project
Proposal
|
Project Rationale
What do you intend to
do and why?
|
I
want to create a set of illustrations that form a narrative set to the song Resonance
by Home, which has the potential to become and animated music video. I’m
going to do this because I have a passion for music, and the format of an
animated music video incorporates that passion into my practice.
I
chose this song specifically because I find it emotive, and it is
instrumental which presents more of a challenge to create imagery, as there
are no lyrics to inspire me, only sound.
I
want to create the illustrations digitally, as I haven’t experimented enough
with digital media although I like it, and considering these illustrations
would be potentially distributed digitally in a video format.
I
will apply my illustrations to a range of band and music merchandise.
|
THEMES
/ SUBJECTS
|
GENERAL
THEMES:
Music
Individualism
Conformity
SPECIFIC
SUBJECTS:
Character & Narrative
|
PRACTICAL & CONCEPTUAL APPLICATION
|
SPECIFIC
DISCIPLINARY AREA:
Animation
Music videos
Character & Narrative
AUDIENCE/CONTEXTS:
Music lovers
PRODUCTION/Distribution Methods:
YouTube, Vimeo, merchandising sites like
MerchNOW
|
CONTEXTUAL
REFERENCES
|
ILLUSTRATORS
/ DESIGNERS / STUDIOS:
Eat the Danger animation studio
Boneface – illustrator/animator
Distributors of band merchandise like
MerchNOW
|
CREATIVE
SKILLS
|
I want to develop my digital skills using my
graphics tablet and Photoshop. I have been starting to use these methods more
during level 2 but I want to develop them further.
I will also develop my storyboarding skills,
and apply my skills with visual narratives.
|
KEY TEXTS
|
Home - Resonance
https://www.youtube.com/watch?v=8GW6sLrK40k
Queens of the Stone Age – I Appear Missing
https://www.youtube.com/watch?v=C9OfBcjyxKY
Music video animated by Boneface
Stuck in the Sound – Let’s Go
https://www.youtube.com/watch?v=52Gg9CqhbP8
Music video directed by Alexis Beaumont and
Remi Godin
Courtney Barnett – Dead Fox
https://vimeo.com/172404474
Animated by Rory Kerr and Paul Ruttledge
http://merchnow.com/
|
Thursday, 2 March 2017
NAS collab audio files for animation
All three of us have now completed our audio files for our animations!
I found condensing the 13 minutes of interview down to be a challenge! There was so much that I wanted to include, and if we had more time to animate and the brief allowed us to have more than two minutes of footage, I would have included more.
But I think I managed to capture the essence of Luke and communicate partially how he experiences the world in a way that others will be able to empathise with - which is what we're hoping to achieve.
My procrastination actually came in handy for this part of the project, as both of my partners completed their audio files before me, so I had a theme to work towards. I knew what they'd chosen to include and the kind of messages they were getting across, which made it a bit easier to narrow down Luke's words.
They also both chose accompanying audio tracks which sounded vaguely similar in tone, and although I knew I wanted something which sounded quite adventurous and whimsical, I was able to match to tone set by the songs my partners chose.
I found condensing the 13 minutes of interview down to be a challenge! There was so much that I wanted to include, and if we had more time to animate and the brief allowed us to have more than two minutes of footage, I would have included more.
But I think I managed to capture the essence of Luke and communicate partially how he experiences the world in a way that others will be able to empathise with - which is what we're hoping to achieve.
My procrastination actually came in handy for this part of the project, as both of my partners completed their audio files before me, so I had a theme to work towards. I knew what they'd chosen to include and the kind of messages they were getting across, which made it a bit easier to narrow down Luke's words.
They also both chose accompanying audio tracks which sounded vaguely similar in tone, and although I knew I wanted something which sounded quite adventurous and whimsical, I was able to match to tone set by the songs my partners chose.
With The Light - NAS research
As part of my research I ordered this manga comic about a family of a child with autism - it's been quite insightful, as although I was very young when my brother was born, I do remember some things being similar to my family's experience when my brother was young.
The book discusses the stigma and challenges not only the people with autism face, but their families, so it might be quite a useful angle when approaching the animation?
The book discusses the stigma and challenges not only the people with autism face, but their families, so it might be quite a useful angle when approaching the animation?
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